![]() It's late - as usual - but I think I've added some good content.Ĭassandra ended up being a lot sluttier than I initially envisioned, but I don't think anyone is going to complain about that!Īnd I hope you all enjoy the added art for Ashley (hint: treat her to a nice lunch). Fixed some awkward wording and minor bugs (thanks HeavyEavy!).Filled in some of the endings with existing art.Added an indicator that the Lewd Patch is active.Added some new art for one of Ashley's lewd scenes.Added about 15,000 words of content for Cassandra.This update includes a bunch of new content for Cassandra and a bit of new (lewd) art for Ashley! My Christmas present to you: Devilish Business v0.50b If you like the game and want to see more progress consider supporting me on Patreon or sending me a one-time donation at. I've also made a few basic changes that should improve realism and make it more entertaining.Īs for the future: I currently expect v0.50b to contain the first true lewd images! No ETA on that yet, but look forward to it! I had originally put in code for images that I had planned but that didn't exist yet as a way of showing what the future held, but it was just causing confusion so that has been removed. Players likely wont see the streamlining of the endings, but I have made it a lot easier for me to edit and work around. I still have some work to do on the endings to take the new content into account, but it works pretty well. Adjusted various values for better balance.Made the player go back to the club after completing work for Nick.Allowed "rollback" in some places where it was previously disabled.Removed all code for images not currently present in the game.Streamlined a lot of the ending scenes code. ![]() ![]() Added about 35,000 words of content for Candace.V0.49b has arrived! This update includes a bunch of new content for Candace (mom)! The latest version (for PC, Mac, and Android) is available for free from my Patreon page: Your choices will raise or lower your influence over the various characters and will impact the ending you receive when summer ends. You have 60 days of summer to navigate, interacting with a number of characters, in various situations. It's light on artwork and polish at the moment, but heavy on story. The game currently contains over 230,000 words of dialogue with 65 endings that you can achieve based on the choices you make throughout the game. In Devilish Business you play as a recent high-school graduate with big plans for the summer, but a chance encounter with a mysterious stranger will change your life forever. I'm BawdyBaron and I'm the developer of a Visual Novel called Devilish Business. ![]()
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